Jacobo Miguel Garcia de Hoyos
Jacobo Miguel Garcia de Hoyos
Jacobo Miguel Garcia de Hoyos
Berlin, Germany

Summary

I am an architect specializing in 3D modeling and rendering as well as creator of real and virtual spaces with the help of Virtual Reality Glasses.

More than 10 years of experience in 3D software like Autocad, 3Dmax, Sketchup, Vray, and for 3 years with Blender (Cycles) and Unreal Engine. For some time also modeling in VR with Medium (Oculus)

My passions are mainly creative, within the world of Architecture, Photography, Music, Fantasy and Science fiction

Skills

CompositingEnvironment ModelingHard Surface ModelingArchitectural VisualizationArchitectural DesignPhoto-manipulationPost-production

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
SketchUp
SketchUp
AutoCAD
AutoCAD
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Medium by Adobe
Medium by Adobe

Reel

Experience

  • Architect at Architechnic-ag
    Berlin, Germany
    February 2017 - Present

    Development of projects, master plan, architecture and interiors in 3D and 2D

  • Freelance at https://prjcts.de/
    Berlin, Germany
    January 2017 - February 2017

    Images for the configurator of modular tables, as well as for the rest of the web

    https://prjcts.de/

  • Freelance at MY Quarter
    Berlin, Germany
    March 2015 - February 2017

    3D Modeling und Render from Interior Design

  • Junior Architect at MQ Real Estate
    Berlin, Germany
    August 2014 - January 2017

    Development of Modular Hotel on parking buildings with wooden modules. Architectural Development, and visualizations as well as interiors with sketchup and vray, use of unreal and oculus rift for product development (Interiors)

    http://www.mqre.de/